Idle Rocket Miner - Changelog 2.0.7 - 2026-09-29 - In-game update notice in Settings - New Hydrogen and Oxygen mine art - Mission map: mine and route missions are now easier to spot - Mission details list each cost item separately - Fluorine and Bromine missions now require buying the mine - Visual polish on the periodic table poster and fonts 2.0.6 - 2026-09-24 - Added About screen in settings with version and savegame information 2.0.5 - 2026-09-23 - New boon: Mine Operations (production vs storage) - New boon: Cargo Flow (loading vs unloading speed) - New boon: Damage Control (repair speed vs hit-points) - Added Scrap Trade missions (allow selling excess at mines) 2.0.4 - 2026-09-22 - Boons reworked: now you will have tiers and exclusive options - Mine auto-upgrade is now handled through Missions. - After flight the Debriefing Screen will show all the income and multipliers. - Improved periodic table UI. - Added 4 new VIP missions 2.0.3 - 2026-09-18 - Missions: added milestone 2 and milestone 3 maps, with new mission layouts and routing - Added mission: graphite rollers - More missions per atom mine, now rewarding more cash bonus - Increased refinery element unlock prices by 5x 2.0.2 - 2026-09-15 - Missions: mission refactor - Passive income now keeps counting while you're idle - Nerfed the docks unload-speed upgrade - Added Windows, MacOS and Linux builds 2.0.0 - 2026-09-10 - Mine ordering - Terrain rework - Missions - Removed Ascension (prestige) 1.0.4 - 2025-07-04 - First release, iOS and Android